screen_z()
Contents
screen_z()¶
Takes a three-dimensional X, Y, Z position and returns the Z value for where it will appear on a (two-dimensional) screen.
Description¶
Takes a three-dimensional X, Y, Z position and returns the Z value for where it will appear on a (two-dimensional) screen.
Underlying Processing method: screenZ
Syntax¶
screen_z(x: float, y: float, z: float, /) -> float
Parameters¶
x: float - 3D x-coordinate to be mapped
y: float - 3D y-coordinate to be mapped
z: float - 3D z-coordinate to be mapped
Updated on November 12, 2021 11:30:58am UTC