reset_shader()
Contents
reset_shader()¶
Restores the default shaders.
Examples¶
1 2 3 4 5 6 7 8 9 10 11 12 13 | def setup():
global edges
global img
py5.size(640, 360, py5.P2D)
img = py5.load_image("leaves.jpg")
edges = py5.load_shader("edges.glsl")
def draw():
py5.shader(edges)
py5.image(img, 0, 0)
py5.reset_shader()
py5.image(img, py5.width//2, 0)
|
Description¶
Restores the default shaders. Code that runs after reset_shader()
will not be affected by previously defined shaders.
Underlying Processing method: resetShader
Syntax¶
reset_shader() -> None
reset_shader(kind: int, /) -> None
Parameters¶
kind: int - type of shader, either POINTS, LINES, or TRIANGLES
Updated on March 22, 2022 21:53:01pm UTC