Py5Graphics.screen_z()#

Takes a three-dimensional X, Y, Z position and returns the Z value for where it will appear on a (two-dimensional) screen.

Description#

Takes a three-dimensional X, Y, Z position and returns the Z value for where it will appear on a (two-dimensional) screen.

This method is the same as screen_z() but linked to a Py5Graphics object. To see example code for how it can be used, see screen_z().

Underlying Processing method: PGraphics.screenZ

Signatures#

screen_z(
    x: float,  # 3D x-coordinate to be mapped
    y: float,  # 3D y-coordinate to be mapped
    z: float,  # 3D z-coordinate to be mapped
    /,
) -> float

Updated on September 01, 2022 14:08:27pm UTC