Py5Graphics.quadratic_vertex()
Contents
Py5Graphics.quadratic_vertex()¶
Specifies vertex coordinates for quadratic Bezier curves.
Description¶
Specifies vertex coordinates for quadratic Bezier curves. Each call to quadratic_vertex()
defines the position of one control point and one anchor point of a Bezier curve, adding a new segment to a line or shape. The first time quadratic_vertex()
is used within a Py5Graphics.begin_shape() call, it must be prefaced with a call to Py5Graphics.vertex() to set the first anchor point. This method must be used between Py5Graphics.begin_shape() and Py5Graphics.end_shape() and only when there is no MODE
parameter specified to Py5Graphics.begin_shape(). Using the 3D version requires rendering with P3D
.
This method is the same as quadratic_vertex() but linked to a Py5Graphics
object. To see example code for how it can be used, see quadratic_vertex().
Underlying Processing method: PGraphics.quadraticVertex
Syntax¶
quadratic_vertex(cx: float, cy: float, cz: float, x3: float, y3: float, z3: float, /) -> None
quadratic_vertex(cx: float, cy: float, x3: float, y3: float, /) -> None
Parameters¶
cx: float - the x-coordinate of the control point
cy: float - the y-coordinate of the control point
cz: float - the z-coordinate of the control point
x3: float - the x-coordinate of the anchor point
y3: float - the y-coordinate of the anchor point
z3: float - the z-coordinate of the anchor point
Updated on November 12, 2021 11:30:58am UTC