reset_shader()#

Restores the default shaders.

Examples#

def setup():
    global edges
    global img
    py5.size(640, 360, py5.P2D)
    img = py5.load_image("leaves.jpg")
    edges = py5.load_shader("edges.glsl")


def draw():
    py5.shader(edges)
    py5.image(img, 0, 0)
    py5.reset_shader()
    py5.image(img, py5.width//2, 0)

Description#

Restores the default shaders. Code that runs after reset_shader() will not be affected by previously defined shaders.

Underlying Processing method: resetShader

Signatures#

reset_shader() -> None

reset_shader(
    kind: int,  # type of shader, either POINTS, LINES, or TRIANGLES
    /,
) -> None

Updated on March 06, 2023 02:49:26am UTC