quadratic_vertex()#

Specifies vertex coordinates for quadratic Bezier curves.

Examples#

example picture for quadratic_vertex()

def setup():
    py5.no_fill()
    py5.stroke_weight(4)
    py5.begin_shape()
    py5.vertex(20, 20)
    py5.quadratic_vertex(80, 20, 50, 50)
    py5.end_shape()

example picture for quadratic_vertex()

def setup():
    py5.no_fill()
    py5.stroke_weight(4)
    py5.begin_shape()
    py5.vertex(20, 20)
    py5.quadratic_vertex(80, 20, 50, 50)
    py5.quadratic_vertex(20, 80, 80, 80)
    py5.vertex(80, 60)
    py5.end_shape()

Description#

Specifies vertex coordinates for quadratic Bezier curves. Each call to quadratic_vertex() defines the position of one control point and one anchor point of a Bezier curve, adding a new segment to a line or shape. The first time quadratic_vertex() is used within a begin_shape() call, it must be prefaced with a call to vertex() to set the first anchor point. This method must be used between begin_shape() and end_shape() and only when there is no MODE parameter specified to begin_shape(). Using the 3D version requires rendering with P3D.

Underlying Processing method: quadraticVertex

Signatures#

quadratic_vertex(
    cx: float,  # the x-coordinate of the control point
    cy: float,  # the y-coordinate of the control point
    cz: float,  # the z-coordinate of the control point
    x3: float,  # the x-coordinate of the anchor point
    y3: float,  # the y-coordinate of the anchor point
    z3: float,  # the z-coordinate of the anchor point
    /,
) -> None

quadratic_vertex(
    cx: float,  # the x-coordinate of the control point
    cy: float,  # the y-coordinate of the control point
    x3: float,  # the x-coordinate of the anchor point
    y3: float,  # the y-coordinate of the anchor point
    /,
) -> None

Updated on March 06, 2023 02:49:26am UTC